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UI/UX Designer in Deutschland

Jobgether

  • RemoteArbeiten von überall
  • VollzeitStandard-Wochenarbeitszeit

Deutschland

Accountabilities - Design intuitive user flows and engaging interfaces for mobile games, ensuring a seamless and enjoyable player experience. - Create wireframes, UI concepts, prototypes, and production-ready interface designs aligned with gameplay requirements and product objectives. - Design and develop in-game screens, heads-up displays (HUDs), menus, stores, live events, monetization features, and other elements of the player journey. - Build, maintain, and improve UI kits, component libraries, and design systems to ensure consistency, scalability, and efficient design workflows. - Prepare and optimize visual assets for integration into game engines, ensuring technical requirements and production standards are met. - Collaborate closely with game designers, artists, and developers throughout the production lifecycle to deliver cohesive and high-quality gaming experiences. - Work with development teams to ensure accurate implementation of designs and maintain visual and functional quality within the game. - Refine user flows and interface solutions based on project needs, team feedback, player behavior, and evolving product priorities. - Apply UX principles and visual design best practices to improve usability, accessibility, engagement, and navigation across mobile interfaces. - Contribute to the continuous improvement of game systems and user experiences, supporting product goals and player satisfaction. Requirements - Proven experience in UI/UX design, particularly in designing interfaces and user experiences for mobile games. - Strong understanding of UX principles, user journey mapping, interaction design, and the creation of intuitive user flows. - Proficiency in Figma or comparable interface design tools, with the ability to develop wireframes, prototypes, detailed UI concepts, and production-ready designs. - Solid knowledge of visual composition, typography, color theory, layout, and visual hierarchy.

- Understanding of mobile platform requirements, responsive interface design, and the challenges of designing for different screen sizes. - Experience creating and maintaining design systems, UI kits, reusable components, and consistent interface libraries. - Familiarity with free-to-play (F2P) products, gameplay loops, player behavior, and the role of UI/UX in engagement and monetization. - Experience preparing visual assets for integration into game engines and working with Unity in a game development environment. - Strong communication and collaboration skills, with the ability to work effectively with multidisciplinary teams and incorporate constructive feedback. - A portfolio demonstrating relevant UI/UX design experience, preferably featuring mobile game interfaces and interactive user experiences. - Strong attention to detail, creativity, problem-solving skills, and the ability to balance visual quality with usability and technical constraints. - The ability to work independently, manage priorities, and contribute effectively in a remote, fast-paced environment. Nice to have: - Advanced proficiency in Figma and its more sophisticated design and prototyping capabilities. - Experience working on large-scale live casual or midcore game projects. - Experience designing UX for complex game systems, live operations (LiveOps), and evolving in-game experiences. - Familiarity with analytics, A/B testing, and user testing to validate design decisions and improve player engagement. Benefits - Flexible benefits budget: Access a personalized allowance that can be allocated to health insurance, professional education, gym memberships, or other options that support your well-being and personal development. - Performance-based bonuses: Receive recognition and rewards for outstanding achievements, initiative, teamwork, and measurable contributions.

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