Quantum Physicist — Simulation and Neutral Atoms in… - Jobeax
Stellenbeschreibung
Quantum Physicist — Simulation and Neutral Atoms in Deutschland, Deutschland
Constructor Labs
RemoteArbeiten von überall
HybridMischung aus Büro und Remote
Vor OrtArbeit im Büro
Germany
Location: Remote within Europe, with regular presence in Bremen
Direct Reports: None; supervision of students possible
Working Model: Remote / hybrid. Regular time on-site in Bremen.
Mission
Lead our work on quantum simulation and atomic platforms. The role covers modelling and simulation of quantum many-body systems, model-based calibration of atomic hardware, and optimal control, combining research with a software product that puts those methods into other people's hands.
Responsibilities
Pillar 1 Simulation and Modelling
Model and simulate quantum many-body systems, on hardware and in digital twins.
Develop and validate models of neutral-atom and trapped-ion platforms against experimental data.
Work on optimal control and pulse design for atomic systems.
Success Metrics and KPIs: model accuracy against measurement, methods delivered into the product.
Pillar 2 Hardware Engagement
Support bring-up and calibration on partner and customer platforms.
Act as the scientific interface to hardware vendors and research groups running atomic systems.
Turn what is learned on hardware into product capability.
Accountability: calibration methods that work on real systems, not only in simulation.
Pillar 3 Research and Teaching
Publish, and build collaborations with Constructor University faculty and external groups.
Contribute to grant applications, including DFG and EU programmes.
Contribute to course and teaching-lab material if that interests you.
Success Metrics and KPIs: publications, collaborations established, grant applications supported.
Requirements
Experience
PhD in physics, with hands-on experience in neutral atoms, trapped ions or quantum simulation.
Optimal control, noise modelling or open quantum systems.
Experience in a leading experimental or theory group.
Track record of publication.
Skills & Competencies
Able to write the code you need. You do not need to be a software engineer.
Comfortable moving between theory, simulation and real hardware.
Interest in seeing methods reach users rather than stopping at the paper.
Clear scientific communication.
Education & Languages
PhD in physics or a closely related field.
Fluent English.
What This Role Is (and Is Not)
This role IS
Research with a product behind it, and users at the end of it.
A role with genuine publication and collaboration time.
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